Monograph

L’archeologia del graphic novel

Il romanzo al naturale e l’effetto Töpffer
  • Eleonora Brandigi,

The archaeology of the graphic novel does not shed light on the historical origins of the comic book; on the contrary, it tries to discover the conceptual genesis of this narrative form. If the research methodology is archaeological, in fact, the theoretical approach is the same as neuro-narratology, in the light of which four important stages are suggested. These stages define the comic novel as a "natural" literary genre, a mimesis of the process transposing reality into images and constituting the basis of thought. The figure of Rodolphe Töpffer is not excluded from this process. Thanks to his theories and his work, he leads us to hypothesize that the comic book was more "novelistic" at its origin than it is in its current forms: the path to the novel, then, would not be so much of an evolution, but rather a return to the origins.

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Eleonora Brandigi

Comune di Firenze, Italy - ORCID: 0000-0003-2049-6843

Eleonora Brandigi graduated in Literary Theory at the University of Florence and was awarded a PhD in Narratology at the Doctoral School of Humanities of Modena and Reggio Emilia. She currently works as a librarian for the Municipality of Florence.
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  • Publication Year: 2013
  • Pages: 622

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  • Publication Year: 2013

Bibliographic Information

Book Title

L’archeologia del graphic novel

Book Subtitle

Il romanzo al naturale e l’effetto Töpffer

Authors

Eleonora Brandigi

Peer Reviewed

Publication Year

2013

Copyright Information

© 2013 Author(s)

Content License

CC BY-NC-ND 3.0 IT

Metadata License

CC0 1.0

Publisher Name

Firenze University Press

DOI

10.36253/978-88-6655-494-3

eISBN (pdf)

978-88-6655-494-3

eISBN (xml)

978-88-9273-490-6

Series Title

Premio Ricerca «Città di Firenze»

Series ISSN

2705-0289

Series E-ISSN

2705-0297

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